| MohammadBadir said: pretty good i guess, not good as Awakening or the original GBA one, but still good. |
I disagree. Awakening is better in a lot of respects — better combat flow, better characterization, better customization — but the Radiant games win in one particular aspect that trumps everything for me:
No grinding.
It keeps the challenge nice and steady and keeps decisions relevant. Also, area control feels more important in the Radiant games and damage is less bursty, both traits are more rewarding to careful planning.
The Radiant games have their problems too, of course, but the lack of grinding feels so right, that I was sad to see Awakening backpedal on it. Awakening was successful enough that I expect future FEs will all be grindy. It's a shame.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.







