By using this site, you agree to our Privacy Policy and our Terms of Use. Close
selnor1983 said:

Trying to be witty? I was pointing out the flawed goalposts movement going on.

As for your post. Its really simple to answer.

1stly nothing you say is going to change mine or others opinions. Ryse looks the best to us out of the 2 consoles so far. Even PC players on this very forum say its some of the most impressive visuals they have seen. They do follow up with obviously the PC will do much better with PC exclusives soon.

Why do I mention this?

You say PS4 is not only easier to develop for but also more powerful. On top of that we know for a fact that Microsoft are behind on the SDK for Xbox One in comparison to PS4 as Developers such as Treyarch and Dice have confirmed.

So with that said why does Shadowfall not completely and utterly destroy Ryse in visuals with the formentioned things currently in play?

Until I see fruits of the easier to develop/more powerful PS4 showing better graphics its all hot air and smoke screen. Because at launch the harder to develop for and weaker Xbox One in the hands of Crytek showed IMO it can outpace the PS4 in the hands of Guirella Games.

In no way am I saying PS4 is or isnt more powerful. ( I believe its more than just raw numbers ) But as I said in my very first post, until I see something that shows me otherwise, the PS4 is not proving its got any advantage over the Xbox One.

You might say BF4 or COD is proof. But people seem to dismiss that those developers say that has to do with Xbox One SDK being much further behind PS4 than hardware. Then obviously Ryse proves a good point that even with poor SDK a good developer can still find a way.

So I'll say again, from launch and through to Xmas 2014 I see no eveidence PS4 has some graphical advantage. Until otherwise thats the current situation.

So you just ignore 2/3 of my questions and answer the last by once again arguing with the opinion that Ryse is technically superior to Killzone.