burninmylight said:
Best on 3DS because you can switch items far easier and faster. Not that item-switching is a deal-breaker by any means, but on 3DS the game goes from a 10/10 to an 12.5/10. Don't know what his issue is with the VC. Can't complain about having save states. |
The Wii VC doesn't have save states, and the Wii is the only one which has N64. Some consoles there does have a suspension point thing, but that's not the same, and N64 VC titles doesn't even have that if I can recall...
Either way, play the 3DS version of Ocarina if you can, the old one is horribly outdated especially in the framerate department... Sources say it's 20 fps, but I am pretty sure it's around 16-17... pretty big difference there when you deal with low framerates.
I don't know either what his problems with VC vs N64 is though, since they're identical. Except you lose the usefulness of Stone of Agony which required a rumble pak on N64.
Yep.