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Nintendo - DKCTF 1080p? - View Post

It is clearly a 720p game. Just look at those 720p native screenshots, the aliased edges show native 720p.

The assets in those pics are barely 720p. Except for the main characters or enemies, textures are targeted for a lower resolution. Geometry of the scenery is angular, meaning low polygons count. I would not see the point of a 1080p image if you have 600p textures and low geometry in it.

They carefully chose their assets in order that the game would run at a perfectly locked 60fps with responsive controls. Which is perfect for a Donkey kong game.