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The game looks 'meh so far, but given that it's a "sometime in 2014" title, it can still improve.

It can be fun, and it's not the first time Nintendo has used Zelda Link for something else than Zelda. Remember Link's crowbow training for the zapper?

 

On another note, I'm surprised they have gone with Tecmo Koei to make the game. Remember during launch the many articles about WiiU's CPU being slow? The producer of the series was one of them:

http://www.eurogamer.net/articles/2012-09-21-a-chat-about-the-power-of-the-wii-u-with-the-developer-of-a-wii-u-launch-title

Akihiro Suzuki, producer of the Dynasty Warriors franchise, admitted this was the case when quizzed by Eurogamer, and pointed to the Wii U's CPU by way of explanation.

"One of the weaknesses of the Wii U compared to PS3 and Xbox 360 is the CPU power is a little bit less," he said. "So for games in the Warriors series, including Dynasty Warriors and Warriors Orochi, when you have a lot of enemies coming at you at once, the performance tends to be affected because of the CPU.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.