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Nirvana_Nut85 said:

It’s not an excuse, it is a fact. 3D Worlds was released on an extremely small userbase and has helped contribute to over 500,000 consoles moved in two weeks (sold over 700,000 copies). It increased the user base by 12.5%. Obviously people are “buying the console” due to this.

Again you've made an excuse. If SM3DW was truly as good as it was then it would be worth $300. The point of the games is supposed to make you buy the console and what's even more pathetic is that mario is an established franchise. How do you know that it increassed the install base by 12.5% ? How do you know that the game sales don't come from the existing install base ? 

Nirvana_Nut85 said:

 I’ve already explained it to you thoroughly , maybe you should bring our conversation to the remedial teacher you had in high school and maybe they will have the patience to slowly explain it to you so that it sinks into your head J As for Medal of Honor moving more copies than Bayonetta, that is where the established game/marketing comes into play as I’ve previously explained to you. Which is why I’ve stated reviews CONTRIBUTE TO SALES!!! It does not make my point null and void. The average consumer will incorporate reviews, the soccer mom phenomenon does not. Impulse shopping as previously stated which occurred throughout the Wii’s lifetime which is why shovel ware became predominant. I’ve provided you different factors for each of my points yet you still cannot comprehend.

Yet an established franchise by such a game as SM3DW flopped, what are you gonna say about that ? (You're probably gonna sidetep this question just like you did with the rest.) If sales are only gonna CONTRIBUTE then you CAN'T claim that their is a direct relationship to game sales. It's one or the other. 

Nirvana_Nut85 said:

 I’ve already explained it to you thoroughly , maybe you should bring our conversation to the remedial teacher you had in high school and maybe they will have the patience to slowly explain it to you so that it sinks into your head J As for Medal of Honor moving more copies than Bayonetta, that is where the established game/marketing comes into play as I’ve previously explained to you. Which is why I’ve stated reviews CONTRIBUTE TO SALES!!! It does not make my point null and void. The average consumer will incorporate reviews, the soccer mom phenomenon does not. Impulse shopping as previously stated which occurred throughout the Wii’s lifetime which is why shovel ware became predominant. I’ve provided you different factors for each of my points yet you still cannot comprehend.

Yet an extablished franchise by such a game as SM3DW flopped, what are you gonna say about that ? (You're probably gonna sidetep this question just like you did with the rest.) If sales are only gonna CONTRIBUTE then you CAN'T claim that there is a DIRECT relationship to game sales. It's one or the other. You probably can't explain why other games like shenmue, okami, and others as well as psychonauts monumentally flopped hard in sales. FYI there's no difference between the average conumer and the soccer mom. Their normal people compared to us. 

Nirvana_Nut85 said:

 Medal of honour was a 74/75 on consoles ( to a lot of people still worth a purcahse), Duke Nukem was 49/51 Therefore my logic applies. Nintendogs had 70-80’s on Meta and excellent marketing, the TV ads especially in which multiple ads were released targeting different demographics. Once again you failed to understand that reviews do in fact contribute to sales, as well as marketing, how many times does this has to be beaten over your head under you finally acknowledge it. It’s not an excuse, its fact. Using games like Battlefield, COD and Assasins Creed will not help your argument. I’m not sure if you’re aware but when you release a multigeneration game, it tends to break up the sales. Also Battlefield 3’s reviews were higher than that of 4’s. You claim the market decides what is popular yet you do not explain where it comes to this idea. If it’s not reviews, the media, marketing, then what is it? Word of mouth? And where would this word of mouth come from? Opening sales would not be nearly at the level they are if it was purely word of mouth of the consumer. If that does not explain it then it's impulse. Or maybe, just maybe like I've tried to explain to you, all of these factors CONTRIBUTE  to the overall sales! See your logic is so terribly flawed that it’s hard to believe whether you are being serious, or again if you just really do not have much of a life and the purpose of your account is to live vicariously through it and troll people. I just fixed those apparent holes for you, what’s next?

Again you can't explain the little difference in scores when comparing the massive difference to game sales. Your using excuses to cover up your failed argument. Marketing makes little difference when the game is trash. BTW BF3's metascore is only 2 points higher than BF4 so how do you explain that ? (This basically makes your marketing point null and void seeing as how you can't explain why it didn't make up for the difference between BF3 and BF4 in game sales. Again another game in an established franchise is massively under performing with largely the same reception and it's much larger marketing campaign couldn't save it. ) 

I amazed how well you can keep sidestepping my real questions. You didn't fix anything, you only brought up more questions. 

I think were done here if you can't give a reasonable explanation to other phenomens. 

"The highest rated game in 2008 which was GTA 4 got beaten by mario kart WII. Can you explain the same for 2009 when uncharted 2 got shitted on by COD WAW in terms of sales ? Or how about in 2010 when super mario galaxy 2 got it's ass handed to Red Dead Redemption ? You probably couldn't do the same in 2011 for why Batman got destroyed by the likes of battlefield 3. "

Funny how almost all games the games had it's last iteration and is getting beaten by other games with last iterations too. There goes your shitty theory that an established franchise will make any difference to the situation at hand.