| Soundwave said: The Wii was never a repeatable formula. That was the problem all along. The whole concept doesn't work unless you have a NEW incredible type of gimmick/hook to sell the system and Nintendo's R&D failed to supply it (and to be fair, to ask them to replicate that every 5-6 years is unfair, even Apple is having a hard time finding something new with the same impact as the iPod > iPhone > iPad run they've had). |
There's no doubt Nintendo were trying to repeat it though. You don't put in a controller that makes up 33% of the total cost of the console unless you have a very good reason. (And I'm guessing here, but a lot of the Wii U's best tech is streaming related, so R&D for it wouldn't have been cheap).
I wonder if EAD just realised there was nothing revolutionary they could do with it from day one. The fact we haven't seen any gamepad features for upcoming games makes me think it may just be an off-tv play accessory from here on out.







