drake4 said:
i'm tired and your arguments make no sense, you say sales = quality yet you call kinect a fad(flip flopper), which would have sold the same as the wii, if it came out in 2006, but by the time it came out nintedo had already exhausted the market, that's why the move from sony failed, the sequels to those games you say the masses love come out, yet they don't buy them, your argument would make sense if the sequels sold great, people found out they suck, then there is a huge decline in the next sequel but i have never seen declines like this on games loved by the masses. |
kinect would have not sold anywhere near the same because it's obvious that microsoft is not committed in giving a good influx of software. Again I ain't no flip flopper if you knew the definition of a "fad". Kinect fits perfectly in this sense compared to the WII. Once again you have yet to understand the "SOFTWARE SELLS HARDWARE". A "fad" is something that dies very quickly and the WII does not meet this criteria. The move failed because the software on it was trash. It's as simple as that. The masses have more than one ways to tell if software is trash. How else would minecraft have set the world on fire from such a small developer ? The masses have others like them to see if the software is good. When a small part of the masses buy a certain game they test it to see if it's good. When they go on about raving it's quality to other parts of the masses the quality of the game may spread like wild fire and quality is once again being redefined and realized at the same time. WII party and WII Fit did not light up the charts immediately but it's accumulated sales over the long run shows that it was a wuality software defined by the masses. The reason why the next iteration fell flat was because they deemed these games as not worthy of spreading through the mouth.
Do you even read any of my points ? Were just going around in circles.







