snyps said:
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I don't see how you can say hardware and software are in harmony.
Look at some of the best selling games on Wii:
Wii Sports/Resort - Used motion to bring sports to life in a game
Mario Kart Wii - Use motion to simulate using a steering wheel
Just Dance, Wii Play, Zumba, Mario and Sonic, Crossbow training, Skyward Sword, Sports Active, Mario Party etc. all RELIED on the unique Wiimote. Sure there were some other games (Smash, Galaxy) that had more traditional control methods, but these make up the minority of the top 30 Wii software. There is a clear harmony between hardware and software.
Now look at the best selling games on Wii U:
NSMBU - Gamepad used in one mode of the game
3D World - A few added gamepad features
LCU - A few mostly awkward features
Pikmin 3 - Map
Wind Waker - Inventory
Zombi U - Good use of the gamepad
Just Dance - One forgettable mode for non-dancers
MH, COD, AC, Sega and All Stars etc. have no major reliance on the gamepad. There is a clear disconnect between the software and the major selling feature of the hardware.







