| menx64 said: I kind of agree with the premise of the OP. However the gamepad has the potencial add a whole new level of integration with it comes to mapping button, quick keys, maps, in game video chat (if possible of course), inventories, between others... The problem with the gamepad is the cost of it. Nintendo does not make the use of the gamepad mandatory for either 1st party or 3er party games, however hinders nintendo's ability to further reduce the price of the wiiU and thus make a very agressive campain. |
Absolutely. I probably didn't make it clear but I think the gamepad was the right way to go. Touch screen gaming is really popular and I think with the right software it could have appealed to a wide market. Those features you list too give it unique features that could be used in third party software and more traditational first party games. It would have made a nice alternative to the PS4 (and to a lesser extent the X1) which have cornered the "gamer" market.
I'm guessing though Miyamoto wanted a Gamecube 2 and set EAD in a totally different direction.







