With only 14 tracks you would think night and weather is essential to keep the game interesting.
How are the physics exactly different at night? I thought they already had the whole temperature model for tires so what is holding it back? I guess he means they got themselves stuck with the baked lighting and shadows.
You know if you make a render engine that doesn't rely on all pre baked assets it takes a lot less time to make a track.
This doesn't look good for Forza 6, if they need that much effort per track. Forza 6 back to 26 tracks, Forza 7 back down to 14 tracks with night/weather? Or will that have to wait until next gen.







