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SlayerRondo said:
A game that never frustrates never gives a true sense of reward to the player.

Also not being able to find your way in the last of us reflects more on your lack of ability than the game's failing to dumb down to your level.

I have no clue how good the game is but I can tell you this much, there are two types of frustrating. There is one that is fair, and one that is unfair. A great example of what I would call unfair is all Sierra games (the old point and click games), where if you missed one event the game would essentialy broken unless you started over from last save. A great example where frustration is caused by "fair" events is VVVVV.

 

In certain cases I wouldn't say the unfair frustration is a bad thing, sometimes it is the charm of the game, but ofentimes it's not. Once again, I can't say what it is in this game.