Arius Dion said:
Actually, I'd say your idea of a system seller makes no sense. "take away the game and how much does the system sell" That's retarded. Because the game was released, and the console was a steep decline from the SNES. So obviously the game didn't sell enough systems. As an aside, Wave Race 64 remains my favorite racing game of all time. The game was simply amazing. If Wii U gets a Wave Race, I get a Wii U. Gamecube and N64, are homes to two of my favorite single player games ever. OoT deserves Goat, and for me it is. No doubt about it. And Metroid Prime to me, is the Citizen Kane of video games. It is a masterpiece. But as a whole both systems failed to really catch on to the mainstream, and signaled continued decline for Nintendo. Until the Wii (tied for my favorite console ever with SNES) |
its not retarded, It makes perfect sense. N64 sold 33m with Mario 64. Lets say It never released and N64 only sold 25m, that would mean 8m people bought N64 for that game, making It a big system seller. Now on the other hand lets say Mario 64 was never released and N64 still sold close to 33m, that would make Mario 64 a non factor In N64 sales. again like I said before, Its Impossible to tell exactly how many of those 33m bought It for that game but based on It having like a 35% attach ratio and being the best selling game of the generation makes me believe It was the biggest single system seller for N64.
comparing N64 sales to SNES sales has nothing to do with whether or not Mario 64 was a system seller. It doesnt matter that N64 didnt reach mainstream success because thats not how a system seller is defined. a system seller is a game that makes people buy a console. Ur argument seems to be that Mario 64 wasnt as big of a system seller as SNES biggest system sellers and that could very well be true but that doesnt male Mario 64 any less of a system seller.
When the herd loses its way, the shepard must kill the bull that leads them astray.