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OP: First, since you put goodneye, you should put zombiu, and w101 too, they are really unique and never ever before you could find something like then.

Second, its weird that you think that they can't carry with their old ip when this was exactaly what they did with the 3DS. Animal crossing, mario kart, SM3DL, nobody cared about steel diver, kid ikarus, they where the really innovative ips on the machine. And 3rd support find a low level of success actually, except for MH.

You guys are really ignoring another factor: price. Nintendo never lanched a hardware so expensive before, even game cube was more cheaper. And while 3Ds had a 30% price cut, wiiu had a 15% one, and not exactally, since there areadly was a option sitting at $300. So now we have a hardware that looks like the one selled at $150, but have a price tag closer to the $400-$500 ones.

I find incridible how nintendo developed the gamepad, and seems that not a single person in there said: hey, lets think about a game that really use this thing before shipping? How couldn't thisnk of this before nintedo, what really happened in there?



"Hardware design isn’t about making the most powerful thing you can.
Today most hardware design is left to other companies, but when you make hardware without taking into account the needs of the eventual software developers, you end up with bloated hardware full of pointless excess. From the outset one must consider design from both a hardware and software perspective."

Gunpei Yoko