biglittlesps said:
Sony is always passionated about gaming, so they take a lot of risks in creating new IP's, funding/helping developers problems, supporting new ideas from indies, creating studios, making great hardware etc., Also sonly is the only one who provdies great value with their services PS+, giveaways(blog debate every week), cross buy/save, cloud saves etc., for gamers. Nintendo always sells their games at full price for long time and try to earn more profit due to the demand even though its very old. Nintendo should care about gamers also more in providing value and new IP's instead of givings same old IP's with some changes in gameplay/graphics(i admit its fun) instead of thinking about their profits first. |
yeah yeah yeah....again the old "passion" talk.
Let´s make one thing clear: there´s no such thing as "passion" in a company. Videogame is all about business and making money. Nobody in this industry does what it does just for the sake of it. It´s just for economy and nothing more. Nintendo included. All what you said are tools for Sony to get better return for their investment, which in the latest years, by the financial losses they announced, are not still paying them off.
http://gamingbolt.com/sony-financial-report-indicates-8-million-loss-in-gaming-division
And this is not the point of my post. I´m talking about new franchises
New franchises always are a financial risk, but as we have seen lately, most of them do not pay the investment. }A fine example is Square Enix losses with Sleeping Dogs and Tomb Raider. Take a look at the sales charts and you will see almost no new franchise, most new or spin-off stablished ones. Teraway is just 47th with 5k worldwide, Rocksmith 2014 barely touched 130k. Ryse sales (281k) an Disney´s Infinity need some further observation.








