Nem said:
When majority applies, individuality disappears. Again its contradictory in essence. It boils down to peer pressure. Its not the games, its wether its deemed acceptable by the society you live in. The individuality is in not caving in to it and choose what you choose because its what you want. Wether its Wii U, PS4 or X1. The dumb part is when people try to tell you what to do in an atempt to legitimate their choice and have social acceptance while trying to chase out the others choices. In short, a plea for acceptance by rejection of other options. Society... its always the same. The invisible and often irrational laws that bind us. |
You're being over dramatic. 1st nobody is telling you what to do. 2nd if a business doesn't make products that catch on with consumers, it's not the consumer's fault. Blaming consumers is really in touch (roll eyes).
Arguably part of the rise of PlayStation was thanks to the breadth of games. Platforming, fighting, action, role playing, sports, rhythm, casual, social, cartoony and realistc, etc. More people got into gaming because more tastes were covered. Then Xbox added more FPS and brought in more gamers to consoles that would otherwise be on PC.
There's nothing wrong with making a product that targets a niche - just don't try to make it look like more than what it is.
Personally I play games from most genres, so I like a console that represents them all well. PS4 still has just a few titles, but the potential is clearly there. Pretty much all the developers that aren't under contract to make exclusives for other platforms are signed on and developing for PS4. Most of them have written off the Wii U, so a lot of the potential is not there.