curl-6 said:
But it's not just the resolution and lighting that separate 3D World from Galaxy, it's also textures, shadows, effects... |
Hardly. Super Mario Galaxy runs 60fps as well, not like it couldn't produce better effects if it only ran at 30fps.
I'm not even going to argue something that wasn't even my main point to begin with. I said that in passing. You don't want to admit that Super Mario 3D World can run on the PS360 when I single out just one game so you grasp a minor comment in my post to get me to follow your lead and argue about that. You avoid the comment of Devil May Cry 4 that runs 720p, can have more going on screen at once than Super Mario 3D World does, better graphics, and it runs at 60fps without frame drops. Then I also point out that Super Mario 3D World is only confirmed to be native 720p and is upscaled to 1080.
Super Mario 3D World can assuredly run at the same framerate and resolution on the PS360 as it can on the Wii U. Don't act so butthurt about it. Uncharted could probably run on the Wii U. I'm not going to argue over it just because it's on my preferred console. The only thing that makes these games not possible at running on the other system is that they're first party and they never will, not that they can't actually run on them. Except for the 360, it wouldn't be able to handle Uncharted.







