the_dengle said:
Well it is officially confirmed to be in development, right? It has been announced, since we know for a fact that Aonuma is working on it right now. Pinpointing the exact moment it was "announced" is a little odd in this case, but the January direct is the best bet. |
It actually doesn't matter when it is announced, each title has a different situation:
OoT - announced at E3 1995. Release date: Nov 1998/ 3 years since announcement. First 3D installment. Not finished as the producer wished. Needed to release and no more delays.
MM - announced at E3 1999. Release date: Oct 2000/ 1 and a half year after announcement. Direct sequel to OoT, different artstyle but same in-game graphics, shorter. Reuse of assets to make more profit from OoT long development.
WW - announced during spaceworld 2001. Release date: holiday 2002 (Jap)/ 1 and a half (?) year after announcement. Different artstyle, big landscape (ocean), rushed to release as soon as possible. Cannot wait anymore as GC is failing.
TP - announced at E3 2004. Release date Nov 2006/ 2 and a half year after announcement. OoT2, bigger, delayed a year of the original intended release date to aliniate to the Wii launch considering all the hype surrounding it 'cause GC was dead.
SS - teaser at E3 2009. Official announcement at E3 2010. Release date Nov 2011/ 2 and a half year after teaser, 1 and a half year after official announcement trailer. Delayed tho motion plus implementation and change in artstyle. No rush as the Wii was selling good.
Now Zelda U. Wii U is failing even worse than GC. It needs as soon as possible, so a WW situation wont surprise me, but unlike it, Zelda U will have around 3 or more years of development.
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Prediction: No Zelda HD for Wii U, quietly moved to the succesor
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