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are nowhere to be seen, all while running at a super smooth 60fps.

http://www.eurogamer.net/articles/digitalfoundry-vs-super-mario-3d-world

There have been rumours and statements suggesting that HD development was proving more challenging for Nintendo than anticipated. EAD Tokyo is known for releasing polished gems, but we've seen even great developers stumble during the transition to HD before. Despite these difficulties, Super Mario 3D World stands as one of the most polished titles we've played, which, given the amount of unique content, is no small feat. At a glance, the visuals may not appear particularly astounding, but the skill with which Nintendo has managed to mesh modern technology with great art certainly is and Super Mario 3D World is a textbook example of how to build a classic in the modern age.

All of these features would be for nothing if the performance wasn't there, of course. Mario titles demand precision and a quick response that call for a solid 60 frames per second update.More so than most games aiming for this goal, EAD has managed to deliver a 100 per cent consistent update. Every moment of the game, every menu transition, and every element of the user interface all operate at 60fps without a single hitch. Shooting for 60fps is no small task and requires cooperation from the entire team throughout the development cycle, but Nintendo takes it further by taking a zero-tolerance approach to frame-rate dips.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

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