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ArtofAngels said:
haxxiy said:


Personally I didn't read it as easier, but instead less annoying. Wind Waker was filled with annoying things later on to make up for the two lost dungeons, and awkward gameplay features because of the GC controller.


I see, I must have missed something though what is this "Two lost dungeons" you speak of?

Cut content from the final version due to lack of space on disk / time constraints. A lot of Gamecube titles were afflicted by the same problem, due to Nintendo's bad choice of media and their overall panic mode from the low sales - Metroid Prime 2 for instance was supposed have much more content but Nintendo pressed Retro to release the game by 2004 holidays =/