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JazzB1987 said:
ArtofAngels said:
JazzB1987 said:
ArtofAngels said:


Thanks for that, I don't like the idea of hero mode being able to be toggled on/off. Seems very pointless.


Then dont use it....


That's not the point.


What is?
Look there is an OPTION noone is forced to use.  So what is the problem?  Its like saying the cheater tanooki suit in Mario is stupid. Its not. Its for people who want to use it. So it has a point.

If I cant control myself and have to constantly use a feature I actually dont like   its not the games fault. If you are forced to use something on the other hand (like I hate the "IT TOOK YOU THAT MANY MINUTES TO COMPLETE THAT LEVEL HERE YOU HAVE THAT WORTHLESS DIGITAL GOLD MEDAL" stuff in Bayonetta etc) I would agree  It would be annoying.

But a ton of games lets you change the difficulty within the game. The only pointless thing about that WWHD feature is that you have to go back to the main menu to activate it instead of being able to do it while playing the game.

Oh yeah and you just have to prove something to yourself dont limit your existence to proving yourself to others. If you like tell them you beat it on hero mode if they dont believe you  its their fault.


Once again that's not the point. It's the personal satisfaction that comes with the territory in playing games.

If I pick hard mode then why should a game allow me to go back to normal mode mid-way? Seems redundant.

If I wanted to play normal mode I would simply pick normal mode, it's that simple. If they allow a hard mode and give me the ability to choose normal at any point in the game it defeats the entire purpose of selecting hard mode to begin with. Regardless of whether or not I temporarily select normal mode to get through a tough spot.

I really don't see the argument here.