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Mr Puggsly said:
Michael-5 said:

You're amazing.

You can partition a game while it's in development, but post development that's a different story. MGS4 is an example of how a game can't always be partitioned once it's been build to be read off a larger medium.

The developers of Witcher 2 figured it out. But apparently Konmai can't. I guess Konami just sucks.

Maybe it takes more work post development, but it can certainly be done.

Your words, not mine.

Maybe just at some point, Konami realized an 8 disk, sub HD port isn't worth it. Maybe he just needed Blu-Ray to make the game he envisioned, and what he could have made for 360 would not have been the same game.

Just pointing out, this is a case where BR was needed for development. I'll admit there aren't many examples, but if MS made the 360 BR, I think games would have benefited.

So if anything, MS forced CD's on us.

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Either way we're done right? You agree that bundling Kinect with every console isn't the smartest move is it? I disagree with you about PS3 BR being of similar nature, end of story.



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