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Mr Puggsly said:
Michael-5 said:

except every exclusive on PS3, like MGS IV, which wouldn't work on 360 unless it were redesigned from the ground up (like MGS V).

Plus, after playing God of War, and The Last of Us, I don't think the 360 could handle them without lag. 360 has it's limits, but......this has nothing to do with Kinect/BR.....

 

Again, instead of accepting facts, you're choosing the moral high grounds of insulting the other when you're backed into a corner, or plain don't agree. Would it be too hard to say, "I was wrong, sorry" or "I disagree, but accept your opinion"?

I think we're done here, and I think you're pretty biased towards to 360 if you think it could play some of the exclusives which are outside the systems processing capabilities.

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Anyway the thread was about Kinect, not graphics, and Kinect is not needed, so MS is forcing it upon us. Like many people said here, BR was a decision made to increase the amount of storage on a disk, and allow games more space. This largely paid off, as many PS3 exclusives hover around 40GB, and many late life 360 games, + JRPG's required 2 or more disks.

Kinect....isn't a design choice, it's a marketing ploy. It doesn't do anything to improve gameplay, and can be easily removed (unlike BR). So why is there no Kinect free package?



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