| forevercloud3000 said: I think what stands in it's way the most is how underpowered it is in comparison to the other |
And replace that statement with overpowered and you described the Vita.
Now I realize that this might sound silly, but if a system is strong, people expect more from it's games (case in point: Vita games constantly being compared to home console ones [especially because there are so many cross-ports]). This makes it more costly to develop for the system as opposed to the 3DS, and thus the 3DS is a safer bet (especially considering that it had a headstart and already picked up steam before the Vita launched, especially in the west).
This is (in a bit of unrelated stuff) also the reason why a series like Fire Emblem has become a handheld series; sure there were games for the GC/Wii and there will be the SMT crossover for Wii U, but since the series isn't the most graphically advanced, it struggled more on home consoles than it does on Nintendo's moderatly powered handhelds, for which the series due to it's rather low-budget nature is much more profitable.
So yeah, I think Vita's problem is that it's overpowered. Would people have picked it up this would be a non-issue, but since that did not happen, companies rather go for the 3DS crowd, also due to the fact that developing is not as expensive due to reduced expectations when it comes to graphics and presentation.
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