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Michael-5 said:

Yes there has, one of the big reasons Metal Gear Solid 4 never made it to 360 was because they couldn't partition it into small enough bits.

Plus games like FFXIII have to have their cutscenes significantly compressed to work on 360. Not to mention the pile of PS3 exclusives which are 40G or larger. BR was needed to optimize the power of the PS3, and yes at the start it was a bit expensive, but later on DY DVD's held back the 360 a lot.

Storage space is not the reason MGS4 never made it to the 360. It could have been done, putting it on multiple discs was also possible considering its a linear game. For what its worth, MGS5 is coming to the 360.

Did you play the 360 version of FFXIII? It looks fine even with lower quality video. They managed to do it with only 3 discs.

Just because PS3 games have used 50GB, doesn't mean they needed to use 50GB. Look at 8th gen games, most of those don't even use 50GB with vastly superior graphics.



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