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I am really enjoying A Link Between Worlds and I really enjoyed Skyward Sword. So I look forward to what Mr. Aonuma has in store for the next Zelda. As usual I believe gameplay is the most important aspect of a Zelda game, but regarding art style I would rather they do a more realistic art style this time around (Twilight Princess like); namely for three reasons. Firstly, we have cel-shaded Zelda on the system and it looks great. Secondly, having a more realistic art style will allow them to show more of the graphical capabilities of the Wii U which I believe is important to average Western gamers (I do not mean to generalize, but this is based on my own observations) . Lastly, and most importantly for me, I never felt the Wii and Gamecube hardware did the Twilight Princess art-style justice; the textures looked extremely blurry and the lighting effects were very basic. I think part of the reason why Twilight Princess looked the way it did was because of the GC and Wii hardware limitations but also because the game was built on a modified Wind Waker engine which designed of cel-shaded graphics; thus, I would not mind seeing the new Zelda game being more realistic (along the lines of Twilight Princess but maybe with more color) and built around the Wii U hardware. I also would not mind the Wii Remote Plus sword, bow, and hookshots to return at least as an option for us who like to play like that (but I doubt they will).