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padib said:

Always love hearing fan stories like this. MM is great isn't it? :)

@DevilRising. At first I didn't get motion controls for menu selection but now I actually prefer it, being a bit lazy. I think gamers should be given the option at every possibility though.


Well okay, but the thing is, even "being lazy", IR pointing facilitates that and is just easier anyway. The "tilt the controller around to make the cursor move to what menu icon you want to click on" mechanic was clumsy, inaccurate and slow. Whereas merely pointing at something directly (IE like the Wii Channel Menu), and clicking is 100% precise and takes no time at all. And even more can be said about that for aiming to shoot things. It was slow and cumbersome to the extreme to "tilt around until you think Link is kinda pointing at the guy you want to shoot" deal was ridiclous to me. How they could have made a great (and precise) little Zelda shooting game in Link's Crossbow Training, and then turn around and NOT re-use those perfect mechanics in SS, just boggles my mind.

 

Like I said, I like SS, and will be keeping my copy. I'm sure at some point in the future I'll feel like playing it again. But the problems with the overused/forced motion controls for everything does hold me back. I think it would have been a great game, and not just a good one, if it had had normal controls.