SxyxS said:
no chance? maybe i'm wrong but, Mario galaxy eg is using almost the same engine as mario 64. Similar structure as mario 64,low res textures,the same no-AI,low polygon count.It is similar to little big planet level editor pushed to HD and most time spent on fine tuning and balancing. Mario Kart.Almost the same story,some tracks,some cars.(maybe the new mario will pass 10mio budget because of HD. I had a similar arguement with a nintendo fanboy some weeks ago who explained me that even W101 won't be a an epic flop because of small teams low cost.And i think he was right. btw-imo most Nintendo Titles are AAA as I use this term for high quality full prize games .But in terms of budget they aren't.There is a reason why nintendo is the most successful corporation considering number of workers and profit. that does not work if you produce 6 50mio dollar titles a year |
You're wrong. SMG is not using the same engine as Super Mario 64. SMG was a beautiful game and one of the most technicially impressive Wii titles. I really think you're trolling with these comments.
At bolded,
. Wondeful 101 was a gigantic flop and financial failure. It had 1.5x the budget of Bayonetta which sold far more than W101 did.
The reason why Nintendo is so successful is because their IPs sell so well. That's it. They have over 7,000 employees and yet people still think they're a meager company making games with small teams.
I also never said they produce 6 50 million titles a year (they could if they wanted to). It's just naive to think their big efforts cost less than $10 million.







