It was a pretty good Zelda game with some neat ideas, mired a bit by a frustrating over-use of motion-plus controls. The motion plus for swordplay = just fine. Using it for pretty much ANYTHING else, including navigating menus, swimming, flying, tilting a goddamn rail cart, aiming your slingshot/bow.......it's clumsy, cumbersome, and counter intuitive. There was especially zero good reason or excuse behind NOT utilizing the "great in practically every game" IR pointing functionality for menus and aiming. It was just a bad design choice to "tilt" for those things, plain and simple.
Take out that bad design choice, and outside of the fact that there are only three major areas you go to in the game, and the fact that you have to face (SPOILERS) Girahim and Demise over and over and over, OUTSIDE of those things, I actually did enjoy myself. I would say I still liked it better than Wind Waker, the DS Zeldas, Minish Cap, or Majora's Mask.







