| curl-6 said: They have other darker games; Bayonetta 2 and Monolith Soft's X. They need one with Zelda's brand power, which while not Mario or GTA by any means, is still significant. Traditional Zelda fans were not turned off by Twilight Princess's darker approach. In fact, it was much more successful than the cartoonier Wind Waker and Skyward Sword. Dark Zelda sells better than toon Zelda. |
If we look at Twilight Princess sale in GC and Wii compared to Windwaker, it's 8.43 million compared to 4.6 million. That's a big gap but this is probably due to Wii's large install base.
In fact let's look at Mario Galaxy 1 versus Sunshine. The gap is relatively similar with Galaxy at 10.89 and Sunshine at 6.31.
But let's say Twilight Princess sold more because people like a dark Zelda game. Do you think another Zelda game as dark as Twilight Princess will be enough to attract the other gamers who enjoy franchises like Uncharted or Skyrim? A HD Twilight Princess with mild violence compared to the other franchises may sale well to Nintendo fans, but not to gamers that expect blood, dismemberment, and sex in their games. If the next Zelda has these things, expect less Nintendo fan to buy it.
Zelda is traditionally a game every age group can enjoy. When you make it dark and gritty like Uncharted and Skryim, expect combat to look like this.
Can you really say the younger Zelda fans who also tend to play milder Nintendo game will be hesitant, turned off, or even unable to buy this darker Zelda because their parents dislike the violence? And some gamers like myself will see this combat style and know clearly what this Zelda is aiming for (combat heavy glorfified violence) and replacing in its place (quick combat and dungeon crawling gameplay) and ignore it. This is IF the next Zelda is darker than a HD Twilight Princess in an attempt to attract the average gamers that enjoy Skyrim and Uncharted - the ones that traditionally wouldn't touch a Wii U.
The point I'm trying to make is Zelda and Skyrim are not the same type of games. They more or less similar to Mario and Sonic. Although they are in the same genre, they don't appeal to the same audience because sometimes a genre is not specific enough to describe a gamer's taste.
The next point I'm trying to make is let Nintendo do whatever they want. I'm fairly confident if Nintendo keeps the core value of Zelda in the Zelda Wii U, no matter what graphic style or tone it has, it will always be supported by the devoted fan base. Zelda console games (except for the second of the generation) are special because they have remarkably, consistent sales that may only change due to userbase.







