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It's not bombing. Christ, these days if a game doesn't sell like GTA or Call of Duty, people assume the game bombed, even though no Mario game has launch sales like that. Basically, it sold 345k worldwide in two days in just two territories and before America's Black Friday. That's actually pretty damn good, especially for a console with a low install base. I predict that by the end of November, Super Mario 3D World will be part the 800k mark and by the end of December, it would have sold between 1.5 and 2 million copies. I'm also predicting that by the end of the fiscal year in March, it'll probably sell past the 3 million mark.



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