Imaginedvl said:
Euphoria14 said: No. Please don't tell me this thread is aimed at trying to make it seem like the 24 hour check in was no big deal. |
I hope it is :) Because it is not a big deal and the thread is about just proving it... I was pissed enough about all that so Microsoft removed their Family Sharing I was hoping for just because of this non-sense...
OT: By the way; for any Xbox One owner, something very weird is happening... I pre-ordered my Xbox One but as my EB-Games did not open before 8AM (...) I had to go visit a friend who pre-ordered it somewhere else and got it at midnight. I logged with my account on his Xbox One, played with him during the night, etc... Then in the morning went to pick up my baby, plugged it in, bought some online games (Ryse, Forza, Powershot Golf and Dead Rising 3), downloaed them, played them, try to log with a different account (my wife, my kids) and it worked okay (they can play games). Now, my friend called me and he actually COULD play those games on his console too. Checked days later and we are actually able to play games on both consoles... Anyone else noticed that?
|
People using their consoles with the internet does not prove that 24 hour checkup DRM is no big deal.
One scenario lets you play games with internet and without. The other lets you play games with internet and no games if your internet is out (after a 24-hour period).
As for Family Sharing, they never even detailed what it was and even so, it can still be implemented for digital content without a 24 hour checkup DRM since someone would need to be online to begin with just to access it.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)


Got a retro room? Post it here!