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hsrob said:

Just not true, at least not for me.  You called people on lack of originality but then proceeded to say the series should go back to its roots, that's a contradiction.

Zelda has been around for nearly thirty years so no matter what direction the next game takes some elements are going to be 'unoriginal', if it were wholly original then it wouldn't be Zelda.  I hope to see a surprising new entry to the series that often catches me off guard (Skyward Sword was too linear and predictable for my liking) but I still expect the genre to be essentially the same and the main protagonist to wear a green tunic and use means besides his own feet to traverse a large overworld.

Yes, that makes sense I guess, I really not sure what to expect, but I know what I do not want: top down Zelda or Skyward sequel. And you are right, it is a contradiction in a way, but I wish the game could be more simple like the original (not top down, but a simple, hero journey story).

But when I think about it, I really think that they should do unnexpected things, not what we THINK we want. I know it sounds weird, but, well.

Let us think about Super Mario 3d world, an huge sucess, critical acclaim from everybody, but, in a way, it is a simple formula: 3d gameplay not too fancy and gorgeous graphics, maybe the new Zelda should do the same.

I know I sound contradictory, but that is because I am not that sure about things as you guys are, I always see things in a fragmented way.



My grammar errors are justified by the fact that I am a brazilian living in Brazil. I am also very stupid.