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prayformojo said:
I'm his age and from his generation and I agree. Anyone over 30 has a mental skill set that the early 20 somethings, teenagers and kids will never have. We didn't HAVE walk throughs, the internet, super guides or anything else. Most of our games gave a set number of lives, or continues, and if you lost them, that it...you're done. Can you imagine an 8 year old who's only ever seen an Xbox or Wii-U having to play Contra without the Konami code? Imagine forcing him or her to get to stage four before quitting. You'd see a total break down and they'd likely just give up crying.

Having said all that...there's nothing we can do. Games have gotten soft and gamers have as well. Times change, and that's just reality. There's still hard games out there, but they aren't Nintendo games. I guess that's what I'd tell Mike if I were talking to him. I'd say "If you hate easy games, why are you playing modern Mario?".

The difficulty in games actually still remain, but in a different area altogether.

Single player games are no longer what they used to be. SP has become the mode that people go to relax without having to overcome any hurdles. That's why you see all these crutches and options that essentially beat the game for you.

The real difficulty now is in the Multiplayer aspect of games where you are put up against the world and you learn through getting your a$$ beat. I remember when I first got Call of Duty MW2 (my first COD), I went online thinking I'll be able to beast, but I got my candy backside whooped so hard I had to call for mama. If I even got 1 kill and 10 deaths a game, I would be so happy. Eventually after practicing over and over, learning how to aim, understanding the maps and strategies, now I can pretty much decimate all the noobs that come online to play FPS.  MP is like the old days where you have to get abused to get better. Only difference here is that you are being owned by other human beings rather than AI.