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Dekunova said:
burninmylight said:
F0X said:


It did. However, Nintendo spent two years in the R&D phase, and Skyward Sword actually began full production after Spirit Tracks came out in 2009.

With ALBW and (especially) WWHD's development farmed out to other dev teams, I think late 2014 is completely doable.

Keep in mind they didn't have to worry about HD with Skyward Sword though. And if the rumors are true that this is supposed to be Nintendo's biggest, most ambitious project ever in it's history, then 2014 might be pushing it.



Didn't Aonuma mention one time that work on Zelda U actually began near the end of Skyward Sword's development? I might be wrong but didn't it start in late 2010/early 2011?


R&D and engine work most likely started around that time. There's no way full production started until SS came out, however.



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