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shikamaru317 said:

The thing about a racing game is that your car is moving so fast that you barely notice things like "pixelated foliage" and "cut-out spectators". Sure you can see them in screenshots, but who cares about that, what matters is what you actually see while playing. I for one am glad that Turn 10 sacrificed those areas to achieve 1080p and 60fps, they do far more for the overall experience. More disappointing is a lack of decent AA in the driving portions (I personally would have rather had 900p and some extra post-processing FXAA), though I do like that they sacrificed 60 fps for extra AA in Autovista and the before and after race camera pans.


Once you start to notice the 2d trees in GT5 it can really jerk you out of the otherwise near flawless simulation, just as you go around a corner slowly and the trees continue to face you like the eyes on a creepy painting.



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