By using this site, you agree to our Privacy Policy and our Terms of Use. Close
globalisateur said:
curl-6 said:
Wii U is closer to PS4/Xbone than Wii was to PS3/360. We were right about that.

I disagree completely.

As seen by most DF Face-offs, Wii U performs worse on average than most X360 games when Wii performed better (at almost everytime) than PS2 games.

So on paper Wii is a bit between PS2 and X360 generation wise when Wii u is at best exactly at X360 levels.

Wii u is one generation apart from X1/PS4 when Wii is at 2/3 a generation apart from X360. Wii is closer to X360 than Wii U is from PS4/X1.

 

I am talking of course (as the OP intended) strictly technically speaking. Wii U have already lots of great games (and will have more) that never will release on PS4/X1.

Wii U's difficulty with multplats is because the games in question are built on nearly a decade of optimization for PS3/360 but not for Wii U, and said ports are pretty much all low priority rushjobs by C teams.

Wii and 360 were separated by two fundamental barriers; HD, and programmable shaders. No such disparities exist between Wii U and PS4/Xbone, just a power difference.