megafenix said:
yea right once again gamecube has schooled you 1024 bits is dishonest specially sinc gamecube had 512 bits and 360 4096 bits ports are ipossible with edram of 1024 bits sinc gives you just 35gb/s i can beat that with just 4 megabytes of the old embedded meory of gamecube qalread not just shinen, but also renesas has pointed that the edram should be 8192 bits sorry, but they are nmorentrustful than you
on purose, haswell coparasion is a joke, specially since haswell has the edra in a sparate die and not on the sae die like wii u does haswell edram is limited by an external bus of 512 bits, wii u edra is not limited by such a thing |
It doesn't matter whether the die is separate or not. You still don't understand the purpose of a cache! I wonder why you ain't answering my question as to why X1 mulitplat games are having trouble achieveing 1080p ?
Thanks for giving the shittiest post on the planet. Why don't you take the fight to tomshardwareshare or anandtech ? Oh right, cause you'll get pwned badly like eyeofcore did LMAO.







