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fatslob-:O said:
megafenix said:

thought you were smarter than that, or maybe you are but just decided to play fool when its not convenient

very well

here

4096bits * 500mhz/(8bit*1000) = 256GB/s

 

thats how you get the internal bandwidth of the xbox 360 edra to which the rops have full access, then when the rops finish the job they pass the result to the GPU frame buffer through an external bus of 32GB/s

 

so clearly no portcan work with the bandwidth you are claiming, and its also very strange you fail to provide more bandwidth than what i can get with just 4 megabytes of the old gamecube embedded memory on the gpu with a brand new edram

 

so, tell me, how did you get the wii u edram bandwidth?dont forget its embedded directly on the gpu, no external buses so please

lets see, eyeofcore suggested that you are claiming 512 bits wide edram for the wii u right?

512 bits edram * 550mhz gpu / (8bit* 1000) = 35.2GB/s

 

coincidence?

yea right, two strikes dude, one more and you are out

renesas doesnt support 512 bits, go to their website dude

Memory SizeConfiguration
(word x bit)
Random Access
Freq.
DVCC (VDD)Tj
64 Mb 256 Kw x 256 b 133 MHz 1.1 V ± 0.1 V 0°C - 105°C
-40°C - 125°C
8 Mb 32 Kw x 256 b 220 MHz 1.1 V ± 0.1 V 0°C - 105°C
-40°C - 125°C
8 Mb 64 Kw x 128 b 220 MHz 1.1 V ± 0.1 V 0°C - 105°C
-40°C - 125°C

Contact Us

 

just to let you know, Mb are megabits, just in case you didnt know

so

8 megabytes macro of 256 bits

1 megabyte macro of 256 bits

1 megabyte acro of 128 bits

 

can you please do the honors?

wii u edram its 32 megabytes, so...?

Again when did I ever claim the bandwidth to be 35.2 GB/s. You clearly made a strawman argument there. 

The gamecube had 3MB of embedded ram! My god, how can an apologist like yourself not know about the company's hardware that your obviously biased to. 

BTW  The WII Us reported embedded ram bandwidth is 70.4 GB/s which gives it a bus width of 1024 bits.

The one with strikes here is you, clown becuase your clearly some stranger who hasn't proven his own grounds yet on this site. 

How about solving the volume integral of 2x + 2y where the boundries for both x and y are -1 to 1 ? (This is something any engineer could and even including prospective ones too! You gonna cop out on this one or what ?) 

You sound like some fraud getting overly defensive about a PC master race's evaluation of your beloved WII U. 


and  you say you are not a troll claiming 1024 bits when the old xbox had 4096 bits?

70GB/s, yea right

renesas said that wii u uses their latest technology,

fro 1024,4096 and 8192 whcih is latest to you dude?

they even say that is so latest that would be difficult to produce elsehwere, so, do you think after 7 years nobody else besides renesas(nec now forms part of them) can produce an edra of 4096bits?

shinen also says that wii u edram bandwidth is huge

come on dude, even by today pc standards like ddr3 of 50GB/s, 70GB/s fall short considering we are talking about embedded edram directly in the gpu die, not main ram like the ddr3

 

also, shinen comented that with just 7 megabytes of edra of wiiu you can do 720p with double buffering while with xbox you need the full 10 negas for that, and even miocrosoft admits it(doesnt this kind of suggest that you get the same bandwidth with 7 megabytes of edram that you would get with the xbox 10 megabytes?, remeber that the actual bandwidth of 256gb/s for the rops is later limited by a channel of 32gb/s, and wiiu gpu ssoesnt have this bottleneck so sounds about right)

 

so no, anywhere below 4096bits is bullshit and trolling

obviously the right choice and the must logical is 8192bits, given siomething like 563GB/s