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Pillow said:
STRYKIE said:
Pillow said:
-3rd party support is out of the question, only Ubi seems to be porting their games... And more power will not change anything (look at GCN and N64)
-There is not as many hardcore Nintendo fans as PS hardcore fans, look at GCN and N64 again...
-More power means more resources and more time to develop games are needed = less potential to release a wide array of games (do you rather have F-Zero and Starfox, or just one of them but with slightly better graphic?)
-Better graphic in games doesn't mean more sales, it might help but in the end it probably won't balance out the cost of development. (KZ developers stating 4x the cost for PS4 development...)
-Nintendo has just started HD development, they need more time to master it, Wii U is the perfect platform to experiment that.
-Making a new console so soon will make fans lose confidence in the brand. This is not Apple we're talking about.
-The cheapest and weakest consoles tend to sale the best (Wii, PS1, PS2 etc)
-More power means more problems with Hardware (RROD, YLOD, PS4, XB1...) Wii U might be less powerful but it doesn't have hardware problems. Same for Wii. GCN was just a beast on its own...
-Exclusives dictate everything else.
-Nintendo doesn't care if the hardware doesn't sell, their games sells enough to turn a profit.
-Nintendo has other plans in the work. We don't know yet, but by merging their Handheld and Console departments, something big will come in the next 5 years.
-The time used to think about new gameplay ideas and new features for games will be cut down if they have to focus more on graphics to please a minority, and/or have to delay a game even more... (looking at you Pikmin)

3DS domination exists because of the games it has not because it's under-powered. Most people don't even care about the 3D gimmick.
People that care about power purchased a Vita, looks like power isn't what people want eh? Nintendo knows that.

If people don't care about the Wii U gamepad, but it has the games, like the 3DS, it will sell well.
Wii U hasn't sold well during its first year because of the lack of key franchises, a 2D mario on a console is not like a 3D Mario on a console. Pikmin is not well known, and thats it.

Lol. Wooooow dude. So much living under a rock in this post.


Care to explain your disagreement?

I suppose I did come off a little bit dickish by saying that but I'll explain by bolding what they are in your OP:

Bolded 1: Those consoles did essentially fall short due to lacking the resources developers needed to achieve their visions. By the same their full potential was tapped into, the damage was done and we already had systems with more impressive accolades by that time (Dreamcast against the N64, OG Xbox against the Gamecube)

Bolded 2: They've done it before with the Virtual Boy, and the N64 still retained SNES-level sales in North America. (coming up short in Europe and Japan for entirely different reasons)

Bolded 3: You have to look at why those consoles were successful rather than going off of a trivial coincidence though, I don't think the majority of the Wii's demographic could care less if it had Dreamcast visuals or Wii U visuals. Again, the PS1 did essentially win it's generation because of experiences that were impossible on the N64 (you're probably better off comparing it to the Sega Saturn on that front), and the PS2 gave the PS1 install base every reason and more to stay on board.

Bolded 4: Just because a system doesn't have a meme-worthy hardware specific issue spelled out doesn't mean it's immune to hardware problems. The Gamecube and Wii have both had disc drive issues. The NES had the 72-pin error (albeit, I think this one's blown out of proportion given how much more popular than any other system around that time). The Wii U is far too new and isolated, at least for now, to make rational judgement on would be hardware issues.

Bolded 5: If that was the case, the 360 should've stagnated years ago. It's still going strong on the premise of 3rd party support alone since 2010.

Bolded 6: You're right, there's yet to be a 3D Mario game break 15 million yet. History has proven that 2D Mario games are generally the more viable option as long as they aren't marketed and advertised almost identically to their predecessors. NSMBU is the only bad egg so far.

 

So I'll finish by saying, I don't think it'd be a terrible idea for Nintendo to drop the Wii U in favor of a more tailored system or see it through the rest of the generation either way. They're certainly in a better position to than Sega were on both accounts.