| Mr Puggsly said: 1) You're ignoring Killzone is closer to the top than the bottom. Sony had a lot of flops this gen. 2) The original Motorstom was heavily bundled, Pacific Rift had modest sales, Apocalypse was a flop. 3) The original Resistance was heavily bundled and saw a huge decline with Resistance 3. 4) Ratchet and Clank has little potential to sell millions like it once did.
Killzone is arguably Sony's 4th or 5th biggest IP right now. Its a series that still has potential to sell millions with each release major release, while some of other IPs you mentioned can't do it. Shadowfall had very strong pre orders. The series has a strong following, GG just needs to deliver a great game. |
Closer to the top? There are no other big franchises with sequels from Sony below it apart from Infamous (only 2 games), sports titles like MLB and a few casual titles. It's nowhere near close to the top, it's close to the bottom.
You have to take into consideration the expectations, marketing and size of the games. Comparing a title like Killzone 3 to PS All Stars or Starhawk for example is meaningless, the difference in production costs and resources is gigantic. Guerrilla Games is the second largest team out of Sony's 17 production studios. A studio 1/4 its size sold twice as many games last gen (MM).
Arguing if it's their 4th or 5th right now, is rather redundant. It may be 4th or 5th at this very moment in time, but why look at a static picture? There's data available for the past 7 years. We've yet to see the legs of the new KZ and of course the upcoming impact of the rest of Sony's ww studios efforts. Also, some franchises that were seeing fatigue last gen (ala Ratchet or LBP) may actually see a resurgence of interest on new hardware.
I agree with them needing to deliver a good game. Just perhaps not a Killzone game.








