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I think some people overrate the importance of releasing your console first.

You just have to release your product when you feel it's ready.
Dreamcast came out first, but still PS2 trounced it. Gamecube came after PS2 and could not hold up against it.

Some say letting X360 launch a year earlier hurt PS3 sales. But the wii allowed Microsoft the same head start and is now dominating the market.

Sure, timing is important to put your product in an advantageous position, but more important than that is coming up with a product that's fresh, innovative, with nice features, a solid library and competitive pricing.



Make sure the shadow you chase is not the one you cast.