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SxyxS said:
three simple answers.

1)no 3rd party success=fps are expensive,3rd parties don't succeed on nintendo systems(especially the blockbusters like cod,madden,fifa etc).Therefore-if nintendo does not make fps noone will(playing metroid with pen
was no fun either
2)no second analog stick=requires new adjustment of controls&balancing.Mechanics have to be modified =cheap port impossible
3)nintendo gamers in general are not interessted in playing always the same fps.they are interessted in playing
Always the same marios instead.


People are very quick to generalize what a Nintendo gamer is, also culture for FPS's is higher now than it was during the DS era, so it makes more sense for there to be one on the 3DS now than the DS then.

Also Vita is a handheld with a few FPS's and their user base is significantly smaller, almost everyone with a Vita also has a 3DS.

I'm not asking why there isn't a truck load of FPS's on the 3DS. That's obvious enough. I'm asking why the hell there isn't even ONE.