| kitler53 said: like i said, 3 people (an obvious exageration) liked it. i don't get it. maybe it's just that i'm soo used to dual analog now but the touch controls in metroid was just not precise enough. i handheld game in transit (train to work) mostly which might be part of it too. metroid had kind of the same problem i hated in gravity rush,... hit the slightest bump in the tracks and the controls/camera goes crazy. ..but at least the 3DS has the optional second analog. i still haven't gotten killzone for vita yet. probably will eventually but i'm just not that excited for it. in my head handheld gaming is like a different genre. i almost exclusively play platformers on it. that's probably part of it... for whatever reason a platformer doesn't feel like it need the high production values of a home console. fps just kinda feels like it needs it. maybe i've been breed to believe that,.. i'm western afterall. but i feel what i feel. |
i'm gonna be honest with you, i don't really know how to play FPSs with dual analog, i've played them with Mouse and Keyboard, Wii Controls, and Touch Controls :P






















