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kitler53 said:

like i said, 3 people (an obvious exageration) liked it.   i don't get it.  maybe it's just that i'm soo used to dual analog now but the touch controls in metroid was just not precise enough.  i handheld game in transit (train to work) mostly which might be part of it too.  metroid had kind of the same problem i hated in gravity rush,...  hit the slightest bump in the tracks and the controls/camera goes crazy. 

..but at least the 3DS has the optional second analog.   i still haven't gotten killzone for vita yet.  probably will eventually but i'm just not that excited for it.  in my head handheld gaming is like a different genre.  i almost exclusively play platformers on it.   that's probably part of it... for whatever reason a platformer doesn't feel like it need the high production values of a home console.  fps just kinda feels like it needs it.   maybe i've been breed to believe that,..  i'm western afterall.  but i feel what i feel. 

i'm gonna be honest with you, i don't really know how to play FPSs with dual analog, i've played them with Mouse and Keyboard, Wii Controls, and Touch Controls :P