DevilRising said:
B) Nintendo cannot afford to make the kind of overpowered system like Microsoft and Sony can. Those companies are mega-corporations that make their money through other products NOT related to video gaming, and can afford to throw millions of dollars out the window on console cost.
You can absolutely make the argument that Nintendo missed a major opportunity for a much bigger lead over the competition than they currently have. They did totally drop the ball, and the worst part is, it all could have been avoided by better development cycle management. But their missed opportunity does not spell then end for them, they are absolutely still going to be in the thick of this three-way console race, and it certianly has nothing to do with whether or not they had made Wii U's hardware more powerful. |
Better games would've helped the Wii U but honestly ... simply put I don't think people want another PS3/360 level system. Not even one moderately better. It has to *blow* the PS3/360 out of the water.
"Well it's not as bad as the gap between the Wii and 360/PS3, and maybe some engines will scale pretty well" is not something that excites any one. People have waited 6-7 years to leave behind their PS3/360 and quite honestly I can't blame them for being fixated on systems that offer a more substantial upgrade.
Nintendo miscalcuated by thinking they could re-use the Wii formula this generation -- ie: a console that has more in common hardware wise with the existing generation driven by a new controller novelty. What they did by making their system too close to the PS3/360 was make the most red ocean console possible.
It's compounded by the fact that the market for mini-game compilations and casual games is dying right in front of them. Wii Party U and Mario & Sonic look to join Game & Wario in the bomb bin and Nintendo's already bailed on Nintendo Land being the lead pack-in for the Wii U in under a year.







