thekitchensink said:
Well, that's fine, but I personally know two people who only owned PS2's last gen and only own (and intend to own) Wii's. I don't know anyone else who owns or intends to own a PS3.
And yes, in PR, you're actually seen in a BETTER light if you praise the competition and then show how you're better than them. If Sony were to say, "The competition has a very nice lineup of games this year, but we think ours is better", (for example), then they wouldn't be seen as so idiotic. |
The brand loyalty is usually overestimated, actually if we look at it close enough, it doesn't even exist. There's only brand familiarity or brand recognition.
As "Playstation" have become a synonyme for consoles in most cases, the brand is well recognised, which would mean, that people prefer Playstation over competition. But since the brand has expanded beyond what the brand is, people are buying 360:s and Wiis as the next Playstations just like they are buying PS3:s.
People who bought PS2:s, bought it for various reasons; it was the hot item, familiar brand, games library, it had "the" game, budget priced games, BC for predecessor games, brand loyalty.
Now when you look what PS3 has about the things i listed, it has only familiar brand, propably the most loyalists, BC only in NA, "the" game, while this time competition has similar games or ports of them.
And the competition: hot item, "the" game, larger games library, cheaper games, budget priced/cheap basket games, and the hardware is cheaper.
Brand loyalty/brand recognition means, that from 2 similar products you are going to choose the familiar one, or you are willing to pay more for that product. If you have a more interesting product, the brand loyalty/familiary aspect is gone.
And the companies that rely on brand loyalty, usually end up gone, financial trouble or they need to change drastically and it's even historically shown. The car industry around the world, the games industry, etc. Pick any industry, and you see how companies have gone down, ended in financial troubles or changed drastically because they have thought that their product is so good that the former customers want only their product, while competition has offered something better or interesting.
Ei Kiinasti.
Eikä Japanisti.
Vaan pannaan jalalla koreasti.
Nintendo games sell only on Nintendo system.







