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Try to educate yourself before you write something like this.

1. Every dev knows they are supposed to develop for the tablet. Everything else is optional. Only multiplayer games need wiimote/pro controller support (and adding this is no work at all)

2. How is the online worse? You start a game and you play it online end of story. (you asking wheter it needs friend codes or not shows that you didnt even try)

3. WTF?
Got a WiiU for 170 bucks (white basic) + everyone that has a Wii already has several controllers for WiiU (so they dont have to buy anything at all) The WiiU classic controllers are cheaper than PS3 Dualshocks. And the WiiU has not at all same graphics as PS360.

Counter question. If 80m people have a PS3 why would they pay 400 bucks for a PS4 system with less games and worse online (it costs money because devs are greedy and dont want you to host your own servers!) Its 2 out of the 3 negative arguments you mentioned for the WiiU. What is your answer?

4. irritating part. Semi-correct.

4a
About the 3DS:
The 3DS priority part is totally correct. The 3DS is successful it can nullify every financial WiiU loss. Focusing on WiiU can harm the 3DS and therefore Nintendo as a whole.

4b
I dont understand that Wii games part. Do you want Wiiware games to be ported to WiiU or do you want that Nintendo develops new exclusive stuff for the WiiU eshop? Lets call it"WiiUWare?" My guess is every person they have is working on blockbuster 3DS (to get money into the company) and now WiiU games (even if its just supporting role)
its all about the Nintendo blockbusters now. (Wiiware, download only, indie =/= system seller so it would be a waste of manpower right now. So its not a priority)

4c
About the third parties:
Every person saying "We wont bring games to system XY because of low userbase" is NOT SMART AT ALL and nothing of value would be lost would they suddenly be removed from earth.

Everything has a low userbase at the beginning. Its just shareholders whining etc.

Its in their own interest to have as many potential customers as possible but todays industry is stupid and greedy and lazy. They want SHORT TERM PROFIT without work. Every person that has a small idea whats going on knows that you need short term LOSS to get long term profit and LTP is what you want not STP.

look at Microsoft the first Xbox generation was a loss and the 360 is between loss and profit. They keep going because they understand how the industry works. Companies that give up on a system just to come back when its more profitable tought the userbase that the userbase can survive without that company (because they already did up untill the point when the company came back).

COD is not HUGE on Nintendo systems because the most important game in the series was 1 year late and the franchise could not establish itself because everyone who wanted that game bought PS360 to play it and now has his/her friends over there. The sequal didnt even cout out at all..... so if not because MW1 being 1 year late it was because of MW2 that the Wii COD userbase left.

Just compare post ModernWarfare sales to COD 3. COD3 sold almost identical on Wii and 360 even tho the 360 was out a year earlier.

The only ones being at fault for third party games bombing in Nintendo consoles are the third parties. (why is there so many Jrpgs on 3DS but not on WiiU/Wii?)

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Nintendos biggest mistake IMHO was the Name + similar design   (there is no need to have a similar name to have success just look at the DS that outsold EVERY single Gameboy!)