Wright said:
Guess you just simply ignored what I said, huh. Were my proof too logical for the sake of your arguments?
In case you need another (even another!) proof that Dead Rising 1 "exclusivity" wasn't a moneyhat thing, Lost Planet released after Dead Rising, once Capcom had, at least, understand how to make MT Framework do its thing. Who stopped Lost Planet to be released on the Ps3 a year after? No one.
The HD twins made far more money to Capcom than the Wii. That's why Lost Planet, and all other Capcom "HD" games didn't make it to the Wii, yet they're all multiplatform. Street Fighter. Lost Planet. Dragon's Dogma. Resident Evil 5 and 6 (even 4 got an HD for both the 360 and the Ps3). The only reason they couldn't port Dead Rising to the Ps3 is because the cost was higher than the possible profit from doing so.
So now stop your stupid argument. |
Most of the reasons games never got ported to the Wii was because of the fact that there was little profit incentive. Secondly, Most companies just didnt see a point in downporting so greatly and eventually learned that even with a great installed base their games just weren't what the Wii crowd was looking for. A lot of companies took a chance with the Wii and some backed off and some succeeded. The most notable games when I had the 360 before the PS3 that I remember Microsoft moneyhatting exclusivity or timed exclusivity was Dead Rising from Capcom, Condemned from Sega, Bioshock from 2k (PS3 gamers had to wait a year for that), Mass Effect was basically exclusive until EA bought Bioware. Even Valve's Gabe Newell admitted to having false preconcieved notions about Sony when the revealed Portal 2 was coming to the PS3. Politics and money talks, plains and simple.







