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Seece said:
Soundwave said:
Seece said:
Mr Khan said:

What you have to consider is the killer app effect. You see it so often where people say "i hate having to buy Nintendo hardware," but that statement implies that they *do* buy it, in a lot of cases. They bitch and they moan about having to drop $300 just for Zelda or Mario Kart or Smash Bros, but they *do* it. Aside from Halo and GT, what first party games do the other guys have that you're saying "i'm buying a PS3 *just* for Killzone. I'm buying a 360 *just* for Forza." It's not there, not to anywhere near the same degree. They sell by building large, diverse first party libraries and the masses of third party games. Nintendo has a power that is mostly extinct from the industry.

But what Nintendo franchises have that power?

Zelda and Donkey Kong don't sell beyond 5m typically, so how are they anymore a system seller than Uncharted and Gears of War (which actually sell more)?

It's Mario and Smash.

I think it's more than Sony/MS are pretty evenly matched. They have the exact same third party games, Halo is bigger than any of Sony's 1st/2nd party games, but Sony sorta makes up for it by having a wider net of games.

If you give one side everything they already have + Mario Kart + a realistic Zelda + Mario 3D + DKC + Metroid + Star Fox ... IMO it totally tips the scales to the point where it's almost unfair.

It's actually kind of a byproduct of the multiplatform era, Nintendo as a singular entity in a situation where their services are being bid upon by only 2 fairly evenly matched sides -- they become even more valuable.

Again, I fail to see how Fable (5m) Gears (6m) Forza (4m) ect don't match DKC, Zelda, Star Fox ... , Metroid ect. Which sell the same (or less!) You can't say it's amazing system selling software just because you think it's amazing.

Nintendo's franchises are legacy franchises, most gamers grow up with them at some point. 

As they get older though they find they have to leave Nintendo platforms because they can't get the edgier content they want as they get older and they're not being marketed to night and day like Sony/MS do. 

So they leave. 

Everyone loves Mario IMO. It's like the world's greatest slice of pie. But you're not going to go to restaurant solely for pie if their dinner menu is some what limited. 

Now if you could get a restaurant that had all the things you need from a dinner menu (read: all the things hardcore gamers wants + the marketing) and you could induldge in that killer piece of pie without having to go to two different restaurants ... well that new place that gives you both probably becomes your new favorite restaurant. 

It's what happened with the Wii ... the Wii brough in many lapsed/casuals but also PS3/360 owners who wanted it as their secondary "party" console, but it was also a nice treat to be able to play ... say Mario Kart or 2D Mario again. For a lot of people they hadn't done that since the early 1990s. But unfortunately Nintendo's lost that "hook", the Wii U doesn't have the same draw as the Wii as far as uniquness goes.