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Seece said:
Mr Khan said:
Seece said:
Mr Khan said:
 

Gotta stop you there. It did not "sell on Wii because it was on Wii", no, no, no. Games like Mario Kart Wii and NSMBWii *sold* Wiis. The immense hype machine behind Brawl also helped push the platform, albeit in a lesser way (this is discounting all of the "Expanded Audience" games as a wii-unique phenomenon), as did Galaxy 1. Console Zelda is smallish compared to other killer app franchises but given that there are no substitutes for the game, it too has a console-selling ability that is not to be underestimated.

Nintendo makes console killer apps that the competition *prays* they could make. Sony and Microsoft really only have one apiece that could go toe-to-toe with Nintendo's killer apps: Gran Turismo for Sony and Halo for Microsoft.

We'll have to agree to disagree. I get where you're coming from and you're right to a degree, but I look at past Nintendo systems and Wii and think if it wasn't for the wii's concept that software would not have sold whatever else Nintendo came out with. There was massive hype for Wii before and at launch, without any of those ninty franchises.

NInty DO have some enviable franchises, simply based on their legacy alone. But I find it hard to believe MS and Sony prayed for them during the Gamecube era. Will this gen be any different to that?

I think both prayed they could have the Wii effect more than those Nintendo franchises.

What you have to consider is the killer app effect. You see it so often where people say "i hate having to buy Nintendo hardware," but that statement implies that they *do* buy it, in a lot of cases. They bitch and they moan about having to drop $300 just for Zelda or Mario Kart or Smash Bros, but they *do* it. Aside from Halo and GT, what first party games do the other guys have that you're saying "i'm buying a PS3 *just* for Killzone. I'm buying a 360 *just* for Forza." It's not there, not to anywhere near the same degree. They sell by building large, diverse first party libraries and the masses of third party games. Nintendo has a power that is mostly extinct from the industry.

But what Nintendo franchises have that power?

Zelda and Donkey Kong don't sell beyond 5m typically, so how are they anymore a system seller than Uncharted and Gears of War (which actually sell more)?

It's Mario and Smash.

I think it's more than Sony/MS are pretty evenly matched. They have the exact same third party games, Halo is bigger than any of Sony's 1st/2nd party games, but Sony sorta makes up for it by having a wider net of games.

If you give one side everything they already have + Mario Kart + a realistic Zelda + Mario 3D + DKC + Metroid + Star Fox ... IMO it totally tips the scales to the point where it's almost unfair.

It's actually kind of a byproduct of the multiplatform era, Nintendo as a singular entity in a situation where their services are being bid upon by only 2 fairly evenly matched sides -- they become even more valuable.